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Nodes

Action

An action is something people can interact with in the world.


App

Global app variable in Hyperfy v2.


Audio

Represents a single audio clip that can be played in the world.


Collider

A collider connects to its parent rigidbody to simulate under physics.


Group

A regular old node with no other behavior. Useful for grouping things together underone parent.


LOD

A LOD can hold multiple child nodes and automatically activate/deactivate them based on their distance from the camera.


Material

A material on a Mesh node.


Mesh

Represents a mesh to be rendered.


Node

The base class for all other nodes.


Props

Apps can expose a list of custom UI fields allowing non-technical people to configure or change the way your apps work.


RigidBody

A rigidbody that has colliders as children will act under physics.


UI

Displays a UI plane in-world


UIText

Represents text inside a UI.


UIView

Represents a single view inside a UI, similar to a div.


World

The global world variable is always available within the app scripting runtime.