Nodes
Action
An action is something people can interact with in the world.
App
Global app variable in Hyperfy v2.
Audio
Represents a single audio clip that can be played in the world.
Collider
A collider connects to its parent rigidbody to simulate under physics.
Group
A regular old node with no other behavior. Useful for grouping things together underone parent.
LOD
A LOD can hold multiple child nodes and automatically activate/deactivate them based on their distance from the camera.
Material
A material on a Mesh node.
Mesh
Represents a mesh to be rendered.
Node
The base class for all other nodes.
Props
Apps can expose a list of custom UI fields allowing non-technical people to configure or change the way your apps work.
RigidBody
A rigidbody that has colliders as children will act under physics.
UI
Displays a UI plane in-world
UIText
Represents text inside a UI.
UIView
Represents a single view inside a UI, similar to a div
.
World
The global world
variable is always available within the app scripting runtime.