Mesh
Represents a mesh to be rendered. Internally the mesh is automatically instanced for performance.
Properties
.castShadow
: Boolean
Whether this mesh should cast a shadow. Defaults to true
.
.receiveShadow
: Boolean
Whether this mesh should receive a shadow. Defaults to true
.
.visible
: Boolean
Whether the mesh is visible and rendered. Defaults to true
.
.{...Node}
Inherits all Node properties