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Material

A material on a Mesh node.

Properties

.textureX: Number

The offset of the texture on the x axis. Useful for UV scrolling.

.textureY: Number

The offset of the texture on the y axis. Useful for UV scrolling.

.emissiveIntensity: Number

The emissive intensity of the material. Values greater than 1 will activate HDR Bloom, as long as the emissive color is not black.