Material
A material on a Mesh node.
Properties
.textureX
: Number
The offset of the texture on the x
axis. Useful for UV scrolling.
.textureY
: Number
The offset of the texture on the y
axis. Useful for UV scrolling.
.emissiveIntensity
: Number
The emissive intensity of the material. Values greater than 1
will activate HDR Bloom, as long as the emissive color is not black.